• Inside Xbox's backward compatibility journey with Series X development chief, Jason Ronald

    5 days ago - By Tech Radar

    When Microsoft ruled out backward compatibility during the Xbox One's launch in 2013, it just seemed like par for the course. At the time, consumers were generally expected to start their gaming collection from scratch whenever a new console came out and hold on to the necessary hardware if they ever wanted to replay older games. There was also a common consensus in the industry that people probably didn't want to play last-gen titles, something which Microsoft has since categorically disproved. In an interview with TRG, we spoke with Xbox's director of program management Jason Ronald...
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  • FPS Boost on Xbox Series X could come to more games in the future

    FPS Boost on Xbox Series X could come to more games in the future

    5 days ago - By Tech Radar

    FPS Boost , a feature on Xbox Series X and Xbox Series S that can quadruple the frame rate of backward compatible titles, could benefit more games in the future. Speaking to TRG, director of program management at Xbox, Jason Ronald, didn't rule out the possibility that FPS Boost could benefit more titles one day. “To be honest, we don't really know right now,” Ronald says. “One of the challenges that we have on some of the enhancements and the capabilities is that we do all of this with no code changes to the actual original game. So, as we identify new techniques of enhancing and...
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  • Here's why your favorite Xbox 360 game isn't backward compatible on Xbox Series X

    Here's why your favorite Xbox 360 game isn't backward compatible on Xbox Series X

    5 days ago - By Tech Radar

    Microsoft's backward compatibility program may have come to an end on November 20, 2021, with more than 70 games being added as part of Xbox's 20th anniversary , but you may be wondering: "Why hasn't myfavorite Xbox 360 or original Xbox game made the cut? Throughout the life of the Xbox backward compatibility program, people have always questioned why more titles haven't been added. Jason Ronald, director of program management at Xbox, explained to TRG that making a game back-compat wasn't as straightforward as people might think. “A lot of the games in the original Xbox generation or the...
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